Trace Defiler
(Divination)(Cosmos)

Range:  0
Components:  V, S, M
Duration:  Special
Casting Time:  1 turn
Area of Effect:  Special
Saving Throw:  Special

This divination is cast on the ash remains of a particular defiler. When completed, the caster may get an image of the defiler and his general direction and distance. If the caster is 13th-level or higher, he could also learn the name of the defiler (his common name or nickname).
The ash must be mixed with water, two flasks per level of the defiler. The caster could very well not know his level. If the water is insufficient, the spell fails and the ash and water disappear. The ash from that particular spot cannot be used again to trace the same defiler, regardless of what remains of it.
The base chance of success is 30%. This is modified as follows:

	+5%	per level of the caster.
	-2%	per level of the defiler.
	+2%	per level of the defiling spell.
	+30%	if the caster has already seen the defiler.
	+5%	per flask of water over the required quantity.
	-20%	per day separating this divination and the defiling casting.

This spell was designed for the Dark Sun campaign world.

